New game new rules
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The ClubHouse: Archives: ----GENERAL ARCHIVES----: General Archives - Feb-Mar: New game new rules

Xxlt

Friday, March 29, 2002 - 11:36 am EditMoveDeleteIP
better than office politics...
except here you don't come back to the office with a gun......altho you run the risk of getting
bashed in the skull with a torch..

rule 1: never trust anyone that can't give you
any answer to a question.

rule 2: scheme/do the crime by yourself, you'll never get ratted out by your 'friends'.

rule 3: if you are gonna f someone in the a
make sure you get their pants down, why wreck a good pair of pants? (TM)

rule 4: if you are gonna crown yourself as the
'king' remember, uneasy is the head that wears the
crown.

rule 5: fight the enemy not the plan.

rule 6: two needles will never prick each other.

rule 7: choose a side, you can always turn on the people you aligned yourself with.

rule 8: when in doubt, look busy.

rule 9. editing isn't just a t.v. art....some
of the best story editors don't work in the business

rule 10: unless you see it in writing it's still a rumor.

rule 11: confrontation leads to clearing the air, and some pretty bitching arguements/fistfights.

rule 12: (see rule #7) never trust the traitors.

rule 13: the people with a chip on their
shoulders change shoulders when one gets tired.

rule 14: Any person incurring a "gross misconduct" penalty shall be suspended for the balance of the game and shall incur an automatic fine of two hundred dollars ($200) and the case shall be referred to the Commissioner of the League for further disciplinary action.

rule 15: ignore rule #15.

anyone, anyone?

Squaredsc

Friday, March 29, 2002 - 11:47 am EditMoveDeleteIP
lol X. very interesting and some of it so true its scary.