New game new rules
The ClubHouse: Archives: ----GENERAL ARCHIVES----:
General Archives - Feb-Mar:
New game new rules
Xxlt | Friday, March 29, 2002 - 11:36 am     better than office politics... except here you don't come back to the office with a gun......altho you run the risk of getting bashed in the skull with a torch.. rule 1: never trust anyone that can't give you any answer to a question. rule 2: scheme/do the crime by yourself, you'll never get ratted out by your 'friends'. rule 3: if you are gonna f someone in the a make sure you get their pants down, why wreck a good pair of pants? (TM) rule 4: if you are gonna crown yourself as the 'king' remember, uneasy is the head that wears the crown. rule 5: fight the enemy not the plan. rule 6: two needles will never prick each other. rule 7: choose a side, you can always turn on the people you aligned yourself with. rule 8: when in doubt, look busy. rule 9. editing isn't just a t.v. art....some of the best story editors don't work in the business rule 10: unless you see it in writing it's still a rumor. rule 11: confrontation leads to clearing the air, and some pretty bitching arguements/fistfights. rule 12: (see rule #7) never trust the traitors. rule 13: the people with a chip on their shoulders change shoulders when one gets tired. rule 14: Any person incurring a "gross misconduct" penalty shall be suspended for the balance of the game and shall incur an automatic fine of two hundred dollars ($200) and the case shall be referred to the Commissioner of the League for further disciplinary action. rule 15: ignore rule #15. anyone, anyone? |
Squaredsc | Friday, March 29, 2002 - 11:47 am     lol X. very interesting and some of it so true its scary.  |
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