Card Game Question
MoveCloseDeleteAdmin

The ClubHouse: General Discussion Archives: Card Game Question

Chelle

Sunday, July 28, 2002 - 08:07 am EditMoveDeleteIP
Chiara was teaching someone how to play a card game teh other day. She was holding cards in her hand starting with four cards I believe. It had to do with matching numbers or suits. Does anyone know the name of the game? I love new card games.

Bohawkins

Sunday, July 28, 2002 - 09:00 am EditMoveDeleteIP
I don't know what game she was describing, but I know of two card games which employ four cards in your hand.

First, there is a poker game called Burn that uses four cards instead of five. You start by dealing four cards down to each player. One card is dealt up on the table and is wild for all. All other cards like it in your hand are also wild. For example if a three is dealt up, then all other threes in your hand would be wild as well. Players ante twice the normal amount.

Then there is Sabacc. Sabacc is the card game from StarWars. In the Star Wars universe, this game is played with an electronic deck in which the cards change value due to electronic impulses. (But, here on Earth, you play with a special card deck of 76 cards). There are 4 suits in the game of sabacc, and they are staves, sabers, coins, and flasks. There are also eleven numbered cards and four ranked cards; commander, mistress, master and ace. The deck also includes sixteen face cards.

The game is dealt out like poker, except each player has four cards instead of five. When four cards are dealt to each player, you may discard cards and get new ones to replace them. The number of cards you are able to discard depends on the rules you are playing by.

As I mentioned, you need a special deck of Sabacc cards to play this game.

Both of these games are lots of fun.

Marcieb

Sunday, July 28, 2002 - 09:05 am EditMoveDeleteIP
I know it! We always called it "Idiot's Delight." You can hold all the cards in your hand with discards in your lap so you can play it anywhere. You hold the pack w/fronts away from you and bring four cards from the back, one at a time, face toward you. If the 1st and 4th cards are the same number or suit, remove the inner 2 to the discard pile. Add 2 more cards and check 1st & 4th again. Keep adding cards one at a time, always checking 1st & 4th. If you get, say, 4 hearts in a row, remove all 4. Keep this up to the end. If you can remove the last 4, you win! It almost never happens! If you have under 4, that's pretty successful. (Think I'll get a deck and play while watching the feeds right now!)

Realitytvaddict

Sunday, July 28, 2002 - 09:09 am EditMoveDeleteIP
Since we are asking about card games, what is that game speed? I've never heard of it.

Thanks a bunch! :)

Chelle

Sunday, July 28, 2002 - 09:29 am EditMoveDeleteIP
Thanks Marcie. I am going to have to try it. I am a big Pyaramid fan. Have you ever played "Around the Clock?" It is pretty cool as well.

Marcieb

Sunday, July 28, 2002 - 09:57 am EditMoveDeleteIP
Yes, Chelle. But the Pyramid game is the BEST. I'm a straight Canfield solitaire player myself, mentally keeping track of how much I lose or win in each hand for hours at a time. I could easily kill a few weeks in that house if given enough decks of cards and annoying people around me.

Retired

Sunday, July 28, 2002 - 10:02 am EditMoveDeleteIP
Marcie, My "Idiot's Delight" (from Absolute Solitaire CD) has different rules

Idiot's Delight:

Play: Cards are turned up four at a time from the stock and placed on four reserve piles. Discard any card on the top of a reserve pile that is lower in value but of the same suit as a card on the top of another reserve pile. When possible, empty spaces must be filled by any card on the top of a reserve pile before dealing more cards from the stock. When no more plays are possible, deal another four cards to the reserve piles. The object is to move all of the cards except the aces to the wastepile.

Scoring: The score starts at zero. One point is awarded for each card moved to the foundation. The highest possible score is 48.

But yours sounds interesting too.

Chelle

Sunday, July 28, 2002 - 10:47 am EditMoveDeleteIP
What happens if you get rid of all your cards before you have pulled all the cards? Do you pull four again?

Thanks. I love this game.

Chelle

Sunday, July 28, 2002 - 10:49 am EditMoveDeleteIP
I just realized my error here. When you have two and they match you don't get rid of them. Oops!

Ketchuplover

Sunday, July 28, 2002 - 10:52 am EditMoveDeleteIP
Anybody here ever play 30 miles from DuBuque? Its a poker game/hand not a solitaire game.

Chelle

Sunday, July 28, 2002 - 10:53 am EditMoveDeleteIP
One more question. You are going to tire of me. I had four cards in my hand of the same suit. I discarded, and there were three left in the discard pile. I guess that means I had three left. It's not a win right?

Marcieb

Sunday, July 28, 2002 - 11:12 am EditMoveDeleteIP
Wait, Chelle, the discard pile are the ones that are never touched once they've been taken out. If you had 3 left that you pulled forward one at a time, you had a final score of 3.

Retired: Gee, a totally different game for sure. My grandmother called ours Idiot's Delight and I never checked our Hoyle's Solitaire book to see if that's right. Maybe it's a regional game. Anyone else play the version I described?

Sunshinemiss

Sunday, July 28, 2002 - 11:15 am EditMoveDeleteIP
Can anyone tell me how to play spoons? You use a deck of cards and spoons. A friend said she loved playing it when she was younger and has forgotten how.

Chelle

Sunday, July 28, 2002 - 11:20 am EditMoveDeleteIP
Thanks Marcie. I meant I had three left in the pull from pile and none in my hand. I just said it completely wrong. I can see myself wasting hours of time with this one.

Marcieb

Sunday, July 28, 2002 - 01:15 pm EditMoveDeleteIP
Hey, Chelle, don't underestimate the game...YEARS of wasting time. Cards are the ulitmate lifelong sport! Have fun!

Cyn

Sunday, July 28, 2002 - 01:23 pm EditMoveDeleteIP
Standard Rules for playing Spades:

Objective: Partnerships bid a contract and then attempt to take enough tricks to fulfill that contract.

Players: Four, in two partnerships.

Cards: A standard deck of 52. In each suit, the cards rank: A (high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2. Spades are always trump.
Deal: The entire deck is dealt out, one at a time.

Bidding: There are thirteen possible tricks to win. Starting with the dealer, each player in turn bids the number of tricks he expects to win. His bid, plus his partner's bid, make up the contract of the partnership. The total does not have to equal thirteen tricks.
A player may elect to bid Nil, indicating the intention to win no tricks. After a player bids Nil, he discards three cards from his hand, face down on the table. If his partner has bid, his partner gives him three cards from his hand and picks up the three discards; otherwise, the partner waits until after he has bid for the exchange.

Before looking at his hand, a player may bid Double Nil and exchange cards as with Nil. Note that Double Nil also doubles the bonuses or penalties. If both partners bid Nil (or Double Nil), then there is no exchange of cards.
Play: Player to the left of the dealer leads first and may lead any suit except spades. Spades cannot be led until they have been broken by a spade discard on a previous trick (unless that player has only spades left in their hand to lead). Players must follow suit if possible. A trick is won by the highest trump card played. If no trump is played, the highest card of the led suit wins the trick. Tricks are kept by the player winning them.

Scoring: The object of the partners is to fulfill their contract. If one partner has bid Nil, he and his partner's contracts are scored seperately, then the scores are combined.
Tricks count 10 points each for partners making their contract. If the contract was not made, tricks in the contract count 10 points each against due to being set. (Negative scores are possible). Tricks won in excess of the contract count 1 point each. A bid of Nil scores 100 points if made and loses 100 points if set. Double Nil is worth 200 if made, and penalized 200 if set.

If both partners bid Nil (or Double Nil), the partnership receives 200 points if both make their contracts, but there is no score if either or both are set.

A game consists of 500 points. If both sides exceed 500 points on the same hand, the side with the higher total score is the winner.

Two-Handed Spades:
Deal: There is no deal. The cards are shuffled, cut, and placed face down in the center of the table to form the stock. One player teakes the top card from the stock. (Turn to start alternates between the two players). If he wants to keep it, he then looks at the second card of the stock and discards face down to make a discard pile; if not, he discards his first card before looking at the second card (which he must keep). Both players keep repeating this keep one card, discard one card process until the entire stock has been exhausted. At this point, each player has a thirteen card hand. The discard is then placed aside and not used for subsequent play. Double Nil must be called before a player has drawn any cards.

Chelle

Sunday, July 28, 2002 - 01:48 pm EditMoveDeleteIP
I love spades!

And Marcie-I am completely addicted to this game. Just one more...Just one more...

Chelle

Sunday, July 28, 2002 - 03:28 pm EditMoveDeleteIP
Marcie you have created a monster. I got down to two, and they were the same suit. This is going to drive me crazy.

Marcieb

Monday, July 29, 2002 - 01:15 pm EditMoveDeleteIP
Okay, Chelle, it's been 24 hours. Lose interest yet? Addictive and so simple, huh?

Chelle

Tuesday, July 30, 2002 - 11:26 am EditMoveDeleteIP
I haven't lost interest, and I don't see it happening. Oh well. Gives me something to do with my hands while I watch Big Brother.

Cmc209

Tuesday, July 30, 2002 - 11:44 am EditMoveDeleteIP
What about Euchre? Any of the guests playing Euchre this year?

Chelle

Tuesday, July 30, 2002 - 03:36 pm EditMoveDeleteIP
Marcie-I won. I finallty won!

Now I am going to have to keep playing to see if one can win twice. LOL.

'Chelle

Cute1073

Tuesday, July 30, 2002 - 03:39 pm EditMoveDeleteIP
yeah euchre...thats a great game...also i've noticed they don't play many group games...like as* hole and others that include more than two people